V0.0.3 – Step by step

In this development log, I recreated the landscape in World Machine then I imported into Unreal Engine project. The heightmap resolution is 8k.

Landscape – World Machine
Landscape – Unreal Engine

Then I created a snow trail system. It works so smooth and fast. I will add some particle effects to make it more realistic.

Snow Material Func. – Unreal Engine
Snow Trails – Unreal Engine

Then I created a snow adding material and a instance for it to use it for different objects/models. It can add snow to top and bottom of the object and also It can make the object blend with the landscape so smoothly. And I can adjust the settings/properties of it very easily with the parameters of the material instance.

Add Snow Material – Unreal Engine
Meshes are blending smoothly with the landscape – Unreal Engine
Add Snow Material Instance – Unreal Engine

I created some golden parts for the gate blocks. Now, They look so nice and old.

Gate Blocks – Unreal Engine
Add Snow Material With Extra Normal Details – Unreal Engine

Then I created some golden blocks for a puzzle of the gate area.

Golden Blocks – Unreal Engine

I recreated the gate. I will add some chains, symbols and inscription to it.

Gate – Unreal Engine

Then I created a stone ground material. I blended the snow material with the stone material to create a natural look. And I painted the gate area with it.

Stone Ground Material for Landscape – Unreal Engine

I created a Enoch statue in Zbrush then I painted it in Substance Painter. Then I added a rig in Blender and I made a pose.

Enoch Statue – Zbrush and Substance Painter
Enoch Statue – Blender
Enoch Statue – Unreal Engine

Then I created a Na’amah statue in Zbrush then I painted it in Substance Painter. Then I added a rig in Blender and I made a pose.

Na’amah Statue – Zbrush and Substance Painter
Na’amah Statue – Blender
Na’amah Statue – Unreal Engine

I created a compass and radar system like Assassin’s Creed or New God of War. It shows quests, locations and enemies. I can add or remove the quests, locations and enemies .

Compass & Radar System – Unreal Engine
Compass & Radar System Main and Side Quests – Unreal Engine

Hope you like this development log and would not hesitate to leave comments below!

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