In this development log, I am continuing to create some models for the game. I am using Blender, Zbrush and Substance Painter to creating these 3d models.
I created two versions of the gate blocks for the gate area.
I used a 3d sphere to adjusting the locations of the props in the gate area.
A nice screenshot of the gate area. It is an early version of the gate area, I will improve it and I will add more props to make it like I want to.
I doubled the size of the landscape. And then I adjusted the settings of the snow and rock materials.
I created a 2k custom clouds like I want to. Then I used sky sphere to add the clouds to game.
Then I created a light function material to create fake shadows of the clouds.